henleinmods: (jao)
Cog Mods ([personal profile] henleinmods) wrote 2013-07-31 10:20 am (UTC)

These are awesome questions!

For the samples, we need 4 threads with 20 comments each, making a minimum of 80 comments in total. These threads can come from the same entry, a Dear Mun entry, old games, our test drive, or anywhere else from DW or LJ.

Titles are up to player discretion. If you and your castmate want to play out a complete blank slate or a vague memory you can. They both have really interesting possibilities as far as interaction and character development within Henlein, especially in how things may change once those memories are returned.

What memories you want to be missing is up to you, as long as they are in the realm of the character's personality, history, and canon as described in your application. The more memories that your character is missing, the longer it will take for them to return back to normal. That length of time is up to you.

It's suggested that muns keep track of memories regained within their journals. We'll soon have code for tables and such to make this easy to keep track of in the starting guide info page. As for how to know when they are returned, every memory returned will be awarded by a mod. Bronze ones will be announced in event descriptions, stating what sort of character names can be remembered and how many might be on the cog. These can be decided upon by the mun.
    Silvers and golds will need to have certain requirements to earn, described in the event writeup that they will be awarded at the end of. These ones will be awarded by the mods personally to those whose characters achieve these requirements ( either plot driven things, or general activity within the event ). As far as what memories within the silver or gold categories are returned, we will likely contact the player and discuss what memories they'd like back out of the ones they've listed in their journals as lost.


They can remember doing past canon crimes, but the specific criminal event that they are charged with should be missing. This is so we can give false memories of that event. This part of it is admittedly geared more towards heroes who would believe up and down they did nothing wrong and then gain these false memories of actually doing it and then have them begin questioning who they might really be. As for our villains, these crimes are a little less important and are just another wrong deed in the many and the gain of false memories about it may or may not make a difference to them. It depends on the crime that the mun chooses. For example: some villains may pride their selves on being excellent thieves with strong loyalty that never need to spill blood, and the false crime might be murder or treason. While they know they are guilty of crimes, the false crime might still cause that self-questioning, or cause shame, guilt, or disappointment.

Never be sorry for asking questions! Making things clear and being here for you is our job. It's always a pleasure, and thanks for reading all of this.

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